Monoreto is a platform that allows users to benefit from using it without intermediaries. Each like costs at least 5 cents in tokens.
A lot of mechanisms to motivate giving likes and spend tokens are the main innovation of Monoreto :
- when you put likes you also promote your own account in the newsfeed (along with accounts that receive many likes)
- if you put many likes you can get a part of Monoreto’s weekly profit
- if you can transfer tokens with a “like” it is much easier to raise funds for businesses. Monoreto is a Kickstarter with zero transaction costs. When you see a great project and tap like button you can get some benefits from it (i.e. being among the first who get the product, visiting this project events as VIP or whatever else)
- same goes with charity. People do want to help each other. But if it is not too much time-consuming and difficult. In Monoreto one like can help people and even save a life
- by liking photos, you participate in forecast competitions. Like photos with a certain hashtag or from a certain category, and if they get the majority of votes (likes) you win and get prizes
- Monoreto makes it possible to hold online quizzes just like in HQ Trivia. The main distinction, in Monoreto there is no need for ads. So, a winner’s pot in Monoreto online quizzes can be made from small users’ contributions (1-5 cents or more)
In this way, Monoreto goes further than existing platforms with monetization of likes. The team creates a social network that will make the process of transferring funds as easy and profitable as possible. That is why the number of Monoreto’s use cases is limited only by our imagination.
Background Monoreto
Data for January 2018 shows that 2.5 billion people on Earth use social networks every day and post content ranging from text and photos to comments and likes.
Social network users can be divided into three categories:
• Ordinary users who do not create quality content but take advantage of other people’s products. such as: photos, posts, and comments.
• Usual users who post quality content but do not have the opportunity to monetize it.
• Professional bloggers, opinion makers, photographers (who use content creation as their source of income).
Data for January 2018 shows that 2.5 billion people on Earth use social networks every day and post content ranging from text and photos to comments and likes.
Social network users can be divided into three categories:
• Ordinary users who do not create quality content but take advantage of other people’s products. such as: photos, posts, and comments.
• Usual users who post quality content but do not have the opportunity to monetize it.
• Professional bloggers, opinion makers, photographers (who use content creation as their source of income).
Problem Description for Social Network Users
The biggest problem of existing social networks is “not being grateful” for the efforts made by ordinary users who create content. On existing social networks such as Instagram, Facebook, Reddit, Twitter, VK, and many others, users generate quality and unique content without any compensation at all. No popular social networking user is rewarded for their content by the network or other users.
Monetizing content through ads is typically done by hypnotized bloggers and photographers who decide which advertisers to work with, as well as new authors who advertise questionable goods and services to make money.
The structure of most social networks does not value the idea of liking as a content writer’s promotion. This directs users to like things even when they really do not like photos or videos and also like things to attract new followers. But even if the like is legitimate, it still does not bring direct benefits to the author.
The biggest problem of existing social networks is “not being grateful” for the efforts made by ordinary users who create content. On existing social networks such as Instagram, Facebook, Reddit, Twitter, VK, and many others, users generate quality and unique content without any compensation at all. No popular social networking user is rewarded for their content by the network or other users.
Monetizing content through ads is typically done by hypnotized bloggers and photographers who decide which advertisers to work with, as well as new authors who advertise questionable goods and services to make money.
The structure of most social networks does not value the idea of liking as a content writer’s promotion. This directs users to like things even when they really do not like photos or videos and also like things to attract new followers. But even if the like is legitimate, it still does not bring direct benefits to the author.
Problem
Centralized social networks do not monetize the content of their users.
Centralized social networks do not monetize the content of their users.
Solution
User receives MON-tokens for each like got !
User receives MON-tokens for each like got !
To solve this problem, the specialist team has developed an innovative Monoreto platform. Monoreto is a social network that:
Reduce the need for blogger advertising as a method of monetization
• Increase the significance and value of likes and improve overall quality content
• Give each user a chance to earn from posting photos and videos
• Making fakes and bots unprofitable
• Increase the significance and value of likes and improve overall quality content
• Give each user a chance to earn from posting photos and videos
• Making fakes and bots unprofitable
Social Network Overview (Facebook and Instagram)
Statistics show that the most popular social networking in the world today is Facebook and Instagram.
Statistics show that the most popular social networking in the world today is Facebook and Instagram.
Number of active users per month on leading platforms
Source: TechCrunch, the listed company
The comScore portal reveals that users visit their Facebook page an average of eight times a day. Moving along the stats, they see that, on average, Instagram is checked six times, Twitter is checked five times, and Facebook Messenger is checked three times.
Data from Social Media Marketing Industry Report 2018 shows that Facebook and Instagram are the main social platforms used by businesses and show positive dynamics by 2017 compared to 2016.
About two-thirds of entrepreneurs (62%) chose Facebook as their primary platform for doing business. This was followed by LinkedIn (16%), Twitter (9%), and Instagram (7%).
Data from Social Media Marketing Industry Report 2018 shows that Facebook and Instagram are the main social platforms used by businesses and show positive dynamics by 2017 compared to 2016.
About two-thirds of entrepreneurs (62%) chose Facebook as their primary platform for doing business. This was followed by LinkedIn (16%), Twitter (9%), and Instagram (7%).
Token Info
Name : Monoreto
Token : MNR
PreICO Price : 1 MNR = 0.025 USD
Price : 1 MNR = 0.05 USD
Soft cap : 200,000 USD
Hard cap : 800,000 USD
Tokens for sale : 500,000,000
Name : Monoreto
Token : MNR
PreICO Price : 1 MNR = 0.025 USD
Price : 1 MNR = 0.05 USD
Soft cap : 200,000 USD
Hard cap : 800,000 USD
Tokens for sale : 500,000,000
Distribution of Tokens and Collected Funds:
Token Distribution:
• 23% to initial platform users
• 11% remains the company’s share
• 3% used for bounty prizes
• 63% to crowdsale participants
Token Distribution:
• 23% to initial platform users
• 11% remains the company’s share
• 3% used for bounty prizes
• 63% to crowdsale participants
Distribution of collected funds after the Token Sale:
• 50% for development of the Monoreto platform
• 25% for marketing and advertising applications
• 15% for future development of the Monoreto platform
• 10% in expenditure on legal regulations
• 50% for development of the Monoreto platform
• 25% for marketing and advertising applications
• 15% for future development of the Monoreto platform
• 10% in expenditure on legal regulations
Roadmap
1 – Q2 2017
- Research needs of market.
- Research of platform launch on the international market.
- Creation of draft platform design.
2 – Q3 2017
- Development of marketing innovation mechanism inside platform Monoreto.
- Resolving questions of technical realization of the platform and its scaling.
3 – Q4 2017
- Preparation to blockchain technology use in project.
- The beginning of work on Whitepaper.
- Engagement of consultants.
- Project introduction to potential users.
- Development of ITO campaign for raising funds.
- Overview of technological solutions of the platform and its positioning.
- Development of media plan and marketing research.
4 – Q1 2018
- Beginning of marketing campaigns on tokens sale.
- Organization of Monoreto’s community.
- Presentation of project and integration into mass media.
5 – Q2-Q3 2018
- Presentation of functional core of platform.
- Start of fund raising to bring product to world market.
- Presentation of project to holders of tokens at international level.
- Completing distribution of tokens.
- Beta-version of product.
6 – Q4 2018
- Monoreto Investment.
- Launching escrow system.
- Smart contracts within the platform.
7 – Q1-Q3 2019
- Unlock 20% of tokens for first users from platform development fund.
- Designing effective smart feed tools to promote users.
- Developing mobile application.
- Translation to additional languages.
The Team
Consultants
For more information, you can visit link bellow :
Website : http://monoreto.com/
Whitepaper : http://monoreto.com/resources/Monoreto_WP_ENG.pdf
Bounty Thread : https://bitcointalk.org/index.php?topic=3360750.0
Telegram : https://t.me/monoreto
Facebook : https://www.facebook.com/monoreto/
Twitter : https://twitter.com/MonoretoSocial
Author :
Username : Asarab
Profile Link : https://bitcointalk.org/index.php?action=profile;u=2320820
0x154089cb313479C0d698Fad2D29eFb9a71d67bo6
Username : Asarab
Profile Link : https://bitcointalk.org/index.php?action=profile;u=2320820
0x154089cb313479C0d698Fad2D29eFb9a71d67bo6
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